This is a log book or diary of sorts to record my creation process, along with my frustrations, epiphanies, and tips and tricks I discover. Maybe some of it will be helpful to those of you starting out with Godot.
Can't do much when you're sick
Taking a break to explore shaders
Adding indoor scenes, and a way for the player to move between them.
I'm going to make a demo to post online to make sure people will actually enjoy my game.
Making objects that a player can walk in front of or behind depending on their position.
Tilesets and autotiling
Making a plan to make learning Godot easier.
Making an animated sprite player that is controlled with input keys
Starting Godot from scratch!
Making my first pixel art.